riari: (HP Wizardry Luna)
[personal profile] riari
Again, parts = days.

Part Six:

-Got a bottle from a would-be thief. Mila used to be rich, but she was one of three captured by the Helmaroc King. The pirates took the girls back to their islands and asked for rewards for two of them. Now Mila and her father are broke. She's working at a shop, he's not. She was about to steal from the shop she worked at, but Link stealthily followed her and caught her. She gave him a bottle for convincing her to not steal.

-Whew, got all of the items from Beedle that was on clear out sale. Expensive. Make sure you have at least 2300 Rupees to get them all. A piece of heart, a bottle, and a treasure chart. And its only for seven to nine days.

-Yay! My sea map is fully charted.

-The auction is fun. You can bid in small increments and then bid larger towards the end to shock the people from bidding higher.

Part Seven:

-Now Link can pick up huge, huge boulders with the Power Bracelets. Woo!

-Oh. Yeah. Ganon would do anything to make sure he wasn't sealed away again. Including killing the sage that prayed for the Master Sword's power to repel evil. Without the Earth Sage, then the Master Sword cannot seal Ganon away. And really, Ganon only seems to be sealed away every so often. He always seems to escape again.

-So we have to find the new sage that plays a harp. I think I know who. Though who will attend Valoo after her...

-Skett and Akoot crack me up. They're the guards for Medli. And they're always talking to each other to confirm what the other said when I talk to them. "Am I right or am I right, Akoot?" "I believe you are right, Skett."

-That's sad. Medli said to leave before Prince Komali returned. So that would remember her as an attendant and not as a Sage of the Earth Temple.

-Medli's riding on the side of my boat. Because while Link is small, the boat isn't very big.

-And together, we enter the Earth Temple, "a nest of evil creatures that has stolen the life of the previous sage."

-Oh cool! There's invisible chests that you can see their blurry forms still. But you can walk through them, so it looks like Link is being eaten by a chest. You have to shine light on an invisible chest to make it appear.

-It is interesting to run a dungeon with Medli. You have to use the Command Melody to control her. And her harp reflects light.

-Oh bugger. Medli got caught by a Floor Master before I could rescue her and now she's trapped in a cage.

-Whew. Got her out of the cage by flying her out. Didn't see the open top at first.

-Poes. Break their lantern and then they possess you. Your controls are all backwards.

-Redeads. Oh goody.

-Stalfos Knights. New variant with clubs. Iiiinteresting. This temple really is of the dead, even though its called the Earth Temple.

-Mirror Shield! Yay!

-Well, now isn't this neat. Since we both have reflective gear now, we can bounce light even further.

-Man, Redeads take a long time to explode.

-Aww, Medli is staying in the Earth Temple to pray. While the Master Sword is closer to its familiar shape and former strength, there's one more temple to do.

-Wow, figurines take a long time to do. And I only got most of a room done. So, there's these figurines that you can get. You take pictures (pictographs) with your deluxe picto box and give them to this carver in the Nintendo Gallery. This place is located off of Forest Haven. They picto box only takes three pictures at a time, and the carver will take a day to make it. You can take pictures of everything. All the people you meet, the enemies you fight, mid-bosses and dungeon bosses. All of them. There's figures for everything. Yeesh.

Part Eight:

-Got the Iron Boots. I think I'm getting all of the legendary hero's stuff. Though that's usually the case. :>

-Learned the Wind God's Aria and guess who the sage is: a Kokiri. Whose tribe has now evolved to be Koroks. Marak uses a fiddle. I think he's the new sage.

-Woah, the king used to be a Wind Waker? Fado, the now deceased Wind sage, said that the Wind Waker baton used to be used to conduct the sages when they were praying. Back then, it was the king who conducted.

-Though it was funny with how that statue was blowing wind. Calm around it except the wind cyclone blowing the palm trees practically over. :>

-Yup. The new Wind sage is Makar.

-Aww, how cute. Makar is riding on the King of Red Lions' head.

-The Wind Temple. So far, complex. No not really. But tedious?

-Makar can make trees grow fast. Wow.

-Oh shoot. He(?) got captured. By a Floor Master. Darn I don't like those things.And I can't get him out because I need to be as heavy as the Deku Tree. Hmm, this sounds like a quest! On to find out what this dungeon gives me.

-Wow, those spikes are...enthusiastic. Yeah.

-After fighting a slightly annoying, but awesome to fight so many creatures, mid-boss WizRobe, we have found the Hookshot! "It extends! It retracts! It latches onto things!"

-Yay! Makar is successfully freed!

-Oh those trees Makar have been planting are now useful! The Hookshot latches onto them.

-One annoying boss down, and Makar plays the Wind God's Aria. Hooray! The Master Sword is indeed the blade of evil's bane once again.

-But, troubling news. Ganon hasn't been seen since Valoo tried to burn him. And all of the monsters seemed to have left the island. Hmm... We better get the Triforce shards quickly. Zelda might be in danger.

Part Nine:

-You know, I don't think I can find out how many hours I played on Wind Waker. My time on the Quest Log (aka save file) keeps changing. And I just realized that its the time I saved it at and not how long I've been playing. Well, that's just not on. I want to know how long this game has been taking me.

-Interesting. Triumph Forks = Triforce. Oh how things get mangled throughout time. But all I'm finding is charts to the Triforce shard s. Which I can't read. Doh. Guess I have to talk to Tingle after all.

Part Ten:

-Oookay, so in order to get all of the Triforce pieces, I have to track the Ghost Ship down. Huh. One part is to light the torches in an underground carvern with a wrecked ship. The chart of where the ghost ship roams was in another similar cavern, I just had to fight off Floor Masters. Which one scared me because it was around a corner and it reached out and grabbed the pot that was near me. Yeesh. Now that I have the chart, its time to track the Ghost Ship down.

-Well that was interesting. Got on the ship by sailing into it, fought off dead things (of course), and got the Triforce chart. Then I got kicked off of it.

-Encountered a Big Octo, which is a huge sea monster that I have to attack its eyeballs to defeat. All of them. Which is more than two. :> After defeating this one, a Great Fairy appeared. What..? But she doubled my magic bar! Woo!

-Okay, after an hour or so, I have all the figurines for Windfall. Outset Island should take a lot less than Windfall did. It'd be nice if the Deluxe Picto Box could hold more than 3 pictures.

-Wooooah. Damn, The Savage Labyrinth is tedious. It's what I believe the Cave of Ordeals was based on. This is just one of those areas you husband your reserves and try not to to drink a potion or use a fairy unless you really, really have to. Really you only have to go about half-way to get the Triforce chart, but since I was there I wanted to get the piece of heart that was at the end. So glad I'm finished.

-More hordes of enemies. Good thing the reward is a silver rupee.

-All right, seven Triforce maps down, one left to get.

Part Eleven:

-All Triforce maps gotten. Now its off to...decipher them. Ugh.

-So, Tingle deciphers all my Triforce maps for 398 Rupees a piece. That's a lot. Since it's eight maps. But thanks to the Savage Labyrinth calm sections and dungeons and so on, I actually had it. Go me.

-Hooray! The Triforce is complete! Now I can go down to Hyrule again. But first, since it looks like its nearly the end of the game, time to finish up a few tasks first.
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riari

March 2012

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