Mar. 19th, 2009

riari: (HP Durmstrang)
Huh. So first off this post is probably all City of Heroes. Just to warn ya.

And second off, I have to admit but they're doing a much, much better way of handling the noise to signal ratio this open beta. For past open betas, there were two forum boards: the bugs and the feedback & discussion forum. This time the mods are on top of it and opened up another forum called chatter & discussion along with the other two forums. Ex Libris, the main community mod, also put up a bunch of pinned and unpinned threads in the feedback one, including a negative feedback thread. The chatter board is perfect as people are discussing more in this forum, which is exactly what they should be doing.

I'm just amazed and thankful that she did that. When the PVP changes went in last issue, all hell broke loose on the open beta boards by a small amount of people. It got to the point where if it even mentioned PVP in the title or looked like it would discuss it, I wouldn't read it. It just annoyed me way too much. And sadly the pissed off PVPers lost the support of many who would support them normally due to their methods of complaining.

But that's the past.

So I've been reading the open beta boards (if you could't tell :>). And man this issue may make me come back to playing. Mission Architect is the main component of Issue 14 and they did a lot of work for custom critters. You can't place where you want to the spawns to happen, but I've been reading threads that they've made them tough! Apparently they're using the player scale for damage and I'm hearing it hurts.

And you can make just about any combination. People are combining power sets that normally aren't in game together because the custom critters do not have our AT restrictions. And different maps make for different spawn points so I heard try a different map if you dislike the spawn placement. You can have helpers. You can have escorts. You can have escorts betray you.

Dunno if non-subscribers can see these boards, but I'll post links to interesting topics anyway:
Advertising arcs I hope some of these arcs go to Live. I'm wanting to run some of them.
Holy Crap (the power of Custom AVs/EBs) Best quote: "It's a little jarring the first time you come up against an enemy that has all the player powers and more, instead of just being a bag of hit points."
Open beta: Mission arc creation tutorial

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March 2012

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